Take game design to a new level by bringing worlds and characters to life with Autodesk game design software
Bring worlds and characters to life in your game design. Create advanced rigging elements, bake complex surface lighting onto texture maps, and deliver a rich visual in-game experience that keeps users engaged with Autodesk game making software.
All products for games
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Beast
Innovative tools for creating realistic lighting in games.
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HumanIK
Middleware for creating believable, interactive character animation.
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MotionBuilder
3D character animation software for virtual production.
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FBX
Asset exchange technology for higher-fidelity data exchange.
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Maya
Innovative tools for 3D modeling, animation, effects, and rendering.
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Mudbox
3D digital sculpting and texture painting software.
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3ds Max
3D modeling, animation, effects, rendering, and compositing software. |
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Maya LT
A 3D animation tool for indie and mobile game developers.
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Scaleform
A solution using Adobe Flash to create powerful game interfaces.
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Workflow for game design
Workflow | Products |
High/low-res models, UV
Create production-quality meshes with animation-ready
topology from scanned, imported, or sculpted data with
Mudbox 3d digital sculpting and texture painting software.
Model and texture characters, props, and environments
more efficiently with Autodesk game making software.
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Entertainment Creation Suite
Mudbox
Entertainment Creation Suite
Mudbox
3ds Max
Maya
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Skinning, rigging
Pose and animate characters more easily.
Automatically create FK/IK rigs based on the size
and proportions of your character, and save custom, reusable rigs.
Create better skinned characters with more realistic
deformations when you access skinning, rigging,
and binding tools in Maya software.
Use Softimage ICE software, a part
of Entertainment Creation Suite, to drive the movement
and behaviors of characters and create advanced rigging elements.
Use the comprehensive range of Biped and Physique
rigging and skinning tools within 3ds Max 3D modeling,
animation, rendering, and compositing software.
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Entertainment Creation Suite
MotionBuilder
3ds Max
Maya
Entertainment Creation Suite
MotionBuilder
Entertainment Creation Suite
Maya
Entertainment Creation Suite
Entertainment Creation Suite
3ds Max
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Normal maps, displacement maps
Produce a visually rich in-game experience by using
Autodesk tools to bake complex surface and lighting details
onto texture maps or vertices.
Create game-friendly assets by building complex lighting
and shading set-ups in 3ds Max.
Remove lights from your scene with RenderMap
when you bake complex materials onto a single
texture image that incorporates lighting and shadows.
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Entertainment Creation Suite
Mudbox
3ds Max
Maya
Entertainment Creation Suite
3ds Max
Entertainment Creation Suite
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Shaders, textures
Paint complex textures across multiple high-resolution
maps with a dedicated 3D Paint toolset.
Build complex shaders with greater ease with the
Slate node-based material editor in 3ds Max or Hypershade in Maya.
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Entertainment Creation Suite
Mudbox
Entertainment Creation Suite
3ds Max
Maya
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Animation
Produce better animation and boost productivity
with the MotionBuilder real-time 3D character
software animation engine.
Bring characters and worlds to life with keyframe,
procedural, and motion-capture data tools.
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Entertainment Creation Suite
MotionBuilder
Entertainment Creation Suite
MotionBuilder
3ds Max
Maya
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Motion capture
Efficiently work through dense data with cleanup,
filtering, blending, and editing features.
Import or capture live files from many third-party,
industry-standard motion capture systems.
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Entertainment Creation Suite
MotionBuilder
Entertainment Creation Suite
MotionBuilder
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Navigation mesh
Create NPC pathfinding and path following with full
source code access, a more accessible API,
and remote visual debugging tools.
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Gameware Navigation |
Lighting
Easily create global illumination using the Turtle
plug-in for Maya, and bake onto texture maps,
vertex maps, or point clouds.
Simulate natural lighting effects for enhanced visual
quality and a more compelling game experience.
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Maya
Beast
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Middleware
Use Autodesk middleware technologies to help
create innovative gaming experiences.
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Scaleform
Beast
Gameware Navigation
HumanIK |
3D data transfer
Exchange digital assets between teams and studios
with FBX asset exchange technology.
Integrate third-party toolsets and transfer
custom data between applications.
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FBX
FBX
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